They/Them | Game Artist | achrisweldy@gmail.com
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Elias Salva

Elias

Elias was my first character model completed with a high to low workflow! I created his design, sculpted him in Zbrush, retopologized him in Maya using Quad Draw, and textured him in Substance Painter. His textures are a mix of procedural stylized textures and hand-painting. His scale mail and tabard textures were created in Substance Designer. I plan to update him with his full armor set in the future, and improve on his sculpt. I’d love to eventually be happy with his hair. Scroll below the Sketchfab embed to see detail shots, textures and concept art.

Fun fact: Elias is my DnD character and I’ve thought way too much about his backstory. He is a half-orc devotion paladin.

Tris: 19.9k

Detail Shots

LOW POLY Wireframes | HIGH POLY ZBRUSH SCULPT

TEXTURES | UVS

CONCEPT ART